Battleships is a game where you have to try and guess where your opponent has placed their ships on a 10×10 grid. Each player takes a turn at calling out a coordinate which the opposing player will have to say whether they have hit a ship or missed. You can then place an X on your grid to say where you have looked. You continue to take turn and do this until all ships have been hit and sunk (ships are sunk by having the opposing player guess the full location on the ship based on how big the ship is.)
What makes it fun? The game is competitive and if anything a mind game, you have to guess where you opponent has placed their ships and the fun comes when you hit your first ship and you get a sense of achievement/being closer to winning. The game involves allot of prediction as well which tests your skill of knowing where your opponent has placed their ships, is there a specific strategy your opponent uses when placing ships?
The core mechanics of this game have to be both chance and failure. Taking a chance at picking a coordinate and failure when you miss it. This game requires allot of iteration and strategy into finding out where the players have placed their boats.
I feel like adding more boat variants would be good for the game and make it more challenging, maybe having 2 by 2 boats that are like landing platforms or oil rings would be interesting as you will have more opportunity for chance and failure to occur and it wont just be in a straight line and the player will also have to determine whether or not its a boat and therefore their placements.
I believe that the target audience for this game is young siblings, I think this as its only a 2 player game and normally you grow up with a sibling you want win games against.
My opinion of the game is that its a good one, its not hard to set up or learn the rules but it can get really competitive and intense when someone is close to sinking your ship.

