Torch App –
I found the app itself very nice and interesting to play around with but feel like it took allot of time to set up and also didn’t have some of the interactions I wanted from it.
I started playing around with the movement and scaling I found it frustrating how I couldn’t have multiple anchor points within my space so most of the time objects would float or go through things.

I found the UI of the app to be minimalist and simple to follow, very straight forward. Although it was easy to use I found the experience to not be what I expected and had some issues with lag and also the controls of moving objects around a sceen

Some other things I noticed when using the app is that it lacked the ability to input simple interactions such as “link object to current position” so the object would move beside you as you moved.

In this video I’m testing out the interactions and how easy it is to move things around while in the scene, it is extremely slow but the video gets my point across of one way of watering the plants.
Origami mini games –
I then put my attention the origami mini games and which would be good to start with or be shown as an example.
I started by going through my sketch book and selected designs based on feedback given by peers. The frog ideas seemed to be the most successful so I went into working on which mini game would work best and how the user would interact with them.
In the first idea I thought having a racing game would be good for physical interaction and competition but the practicality of it was low. Having this be AR and also having a limited amount of space this idea got me at a loss so I tried to think about other ways to work the frog into a mini game.
Mt second idea was to have a score based game and I was inspired by the ring toss game at fairs. Having something score based will allow users to be competitive against one another and feel a drive to do better then their competitors keeping people interested in this mini game longer.

No online interactions, as this will only be accessible at the event/location we want to have local multiplayer. Not between the phones but between the people interacting with each other. It starts a conversation and gets people to interact with others and the environment.